<TEI xmlns="http://www.tei-c.org/ns/1.0"><teiHeader><fileDesc><titleStmt><title>Episciences.org TEI export of elpub:4609 - ElPub - ELectronic PUBlishing, 2018-06-20, Connecting the Knowledge Commons: From Projects to Sustainable Infrastructure</title></titleStmt><publicationStmt><distributor>CCSD - Episciences</distributor><availability status="restricted"><licence target="https://creativecommons.org/licenses/by/4.0">Attribution 4.0 International (CC BY 4.0)</licence></availability><date when="2018-06-20"/></publicationStmt><sourceDesc><p>Episciences.org API platform</p></sourceDesc></fileDesc></teiHeader><text><body><listBibl><biblFull><titleStmt><title xml:lang="en">Game not Over: End-User Programming and Game System Modding as Models for Extending Community Engagement</title><author role="aut"><persName><forename type="first">Matthew</forename><surname>Wells</surname></persName><email/><affiliation ref="#struct-0"/></author></titleStmt><editionStmt><edition><date type="whenSubmitted">2018-06-20 21:24:56</date><date type="whenProduced">2018-06-20 21:58:08</date><ref type="file" target="http://elpub.episciences.org/4609/pdf"/></edition><respStmt><resp>contributor</resp><name key="630180"><persName><forename>OpenEdition</forename><surname>Press</surname></persName><email>press@openedition.org</email></name></respStmt></editionStmt><publicationStmt><distributor>CCSD</distributor><idno type="id">elpub:4609</idno><idno type="url">http://elpub.episciences.org/4609</idno><idno type="ref">elpub:4609 - ElPub - ELectronic PUBlishing, 2018-06-20, Connecting the Knowledge Commons: From Projects to Sustainable Infrastructure</idno><licence target="https://creativecommons.org/licenses/by/4.0">Attribution 4.0 International (CC BY 4.0)</licence></publicationStmt><sourceDesc><biblStruct><analytic><title xml:lang="en">Game not Over: End-User Programming and Game System Modding as Models for Extending Community Engagement</title><author role="aut"><persName><forename type="first">Matthew</forename><surname>Wells</surname></persName><email/><affiliation ref="#struct-0"/></author></analytic><monogr><idno type="HAL">hal-01816719</idno><title level="j">ElPub - ELectronic PUBlishing</title><imprint><publisher/><biblScope unit="volume">Connecting the Knowledge Commons: From Projects to Sustainable Infrastructure</biblScope><biblScope unit="issue">Long Papers</biblScope><date type="datePub">2018-06-20T21:58:08+02:00</date></imprint></monogr><idno type="doi">10.4000/proceedings.elpub.2018.21</idno></biblStruct></sourceDesc><profileDesc><langUsage><language ident="en">English</language></langUsage><textClass><keywords scheme="author"><term>programming</term><term>games</term><term>modding</term><term>mods</term><term>[SHS.INFO]Humanities and Social Sciences/Library and information sciences</term></keywords></textClass><abstract><p>International audience</p></abstract><abstract xml:lang="en"><p>In certain digital gaming subcultures, specific games are extended and enhanced by players who create “mods”, or modifications, that add new artwork, new scenarios, and even new rules. “Modders” meet in online communities that foster engagement through the discussion and self-publication of mods, and these can keep interest in a given game going years after it is released. Most importantly, modding allows players to challenge and subvert dominant discourses, and to foster cultures of inclusivity. These DIY efforts could be adapted by academic publishers, particularly those focused on design research, to encourage sustained engagement with scholarly materials. This article discusses the history of modding, provides examples, and sketches one online modding community in detail. It then makes the argument that modding is a form of end-user engagement of the sort advocated by scholars such as Gerald Fischer, and compares modding to other online academic publishing efforts, such as webtexts.</p></abstract></profileDesc></biblFull></listBibl></body><back><listOrg><org xml:id="struct-0"><idno type="ROR">https://ror.org/03dbr7087</idno><orgName>Ryerson University [Toronto]</orgName></org></listOrg></back></text></TEI>