<TEI xmlns="http://www.tei-c.org/ns/1.0"><teiHeader><fileDesc><titleStmt><title>Episciences.org TEI export of elpub:6305 - ElPub - ELectronic PUBlishing, 2020-04-18, Charting The Futures(s) of Digital Publishing</title></titleStmt><publicationStmt><distributor>CCSD - Episciences</distributor><availability status="restricted"><licence target="https://about.hal.science/hal-authorisation-v1">Hal authorisation v1</licence></availability><date when="2020-04-18"/></publicationStmt><sourceDesc><p>Episciences.org API platform</p></sourceDesc></fileDesc></teiHeader><text><body><listBibl><biblFull><titleStmt><title xml:lang="en">Towards Semantic Digital Games for Semantic Digital Libraries</title><author role="aut"><persName><forename type="first">Owen</forename><surname>Sacco</surname></persName><email/><affiliation ref="#struct-0"/></author><author role="aut"><persName><forename type="first">Georgios</forename><surname>Yannakakis</surname></persName><email/><affiliation ref="#struct-1"/></author></titleStmt><editionStmt><edition><date type="whenSubmitted">2020-04-18 10:15:51</date><date type="whenProduced">2020-04-18 10:47:03</date><ref type="file" target="http://elpub.episciences.org/6305/pdf"/></edition><respStmt><resp>contributor</resp><name key="630180"><persName><forename>OpenEdition</forename><surname>Press</surname></persName><email>press@openedition.org</email></name></respStmt></editionStmt><publicationStmt><distributor>CCSD</distributor><idno type="id">elpub:6305</idno><idno type="url">http://elpub.episciences.org/6305</idno><idno type="ref">elpub:6305 - ElPub - ELectronic PUBlishing, 2020-04-18, Charting The Futures(s) of Digital Publishing</idno><licence target="https://about.hal.science/hal-authorisation-v1">Hal authorisation v1</licence></publicationStmt><sourceDesc><biblStruct><analytic><title xml:lang="en">Towards Semantic Digital Games for Semantic Digital Libraries</title><author role="aut"><persName><forename type="first">Owen</forename><surname>Sacco</surname></persName><email/><affiliation ref="#struct-0"/></author><author role="aut"><persName><forename type="first">Georgios</forename><surname>Yannakakis</surname></persName><email/><affiliation ref="#struct-1"/></author></analytic><monogr><idno type="HAL">hal-02544927</idno><title level="j">ElPub - ELectronic PUBlishing</title><imprint><publisher/><biblScope unit="volume">Charting The Futures(s) of Digital Publishing</biblScope><biblScope unit="issue">Long Papers</biblScope><date type="datePub">2020-04-18T10:47:03+02:00</date></imprint></monogr><idno type="doi">10.4000/proceedings.elpub.2020.3</idno></biblStruct></sourceDesc><profileDesc><langUsage><language ident="en">English</language></langUsage><textClass><keywords scheme="author"><term>semantics</term><term>digital games</term><term>digital libraries</term><term>[SHS.INFO]Humanities and Social Sciences/Library and information sciences</term></keywords></textClass><abstract><p>International audience</p></abstract><abstract xml:lang="en"><p>The purpose of this paper is to set the scene for further twofold exploratory studies: first, inexamining what type of game designs are suitable for digital libraries to motivate both producingand consuming library content in order to offer a personalised experience to using digitallibraries, and second, in exploring how to leverage Semantic Web technologies to createpersonalised digital games (including VR and AR applications) for using digital librariesgenerated from various open and linked datasets. We are providing an overview of theTowards Semantic Digital Games for Semantic Digital Libraries development of games and semantic technologies as a basis for a better understanding of the roleof games in current digital resources provision</p></abstract></profileDesc></biblFull></listBibl></body><back><listOrg><org xml:id="struct-0"><orgName>Institute of ICT, Malta College of Arts, Science and Technology</orgName></org><org xml:id="struct-1"><orgName>Institute of Digital Games, University of Malta</orgName></org></listOrg></back></text></TEI>